Blueprints
Ready-made automations. Click Import, pick your entities and rooms, save.
Each one calls roomcall.broadcast, so chimes,
quiet hours, Do Not Disturb, history and notifications all apply.
Room notify entities
Every room also has a notify entity, so anything that can send a notification can talk to a room — automations, scripts, other integrations and the notify card:
action: notify.send_message
target:
entity_id: notify.roomcall_kitchen
data:
message: Dinner is ready